English grammar teaching games
Grammar lessons will become more effective, motivating and interesting. Students can use courseware to study grammar and with the guidance from a skilled teacher, grammar can be learned effectively and interestingly. The courseware to teach grammar can be strengthened with other multimedia elements like video and animations and these will help students to understand complex concept in grammar.
Language educationists have been integrating the use of technology, most particularly computer in teaching. Educational software is creatively developed to help teaching and learning of English. However, it is best to remember that computer is not a substitution for teachers but rather it is an enabler to help both teachers and students have more opportunities to experience various innovative methods in teaching and learning. Therefore, games are used suitably in the way in which learners are led to participate in the games so that learners can have a chance to practice or use the new language items they have just learnt eagerly and willingly instead of forcing them to do the tasks unwillingly.
It is more effective in a way that students can play and learn at the same time. There are many kinds of games designed for different levels as well as topics, so that students with different language proficiency levels can enjoy and gain the best results from them. Hadfield explains two ways of classifying language games. First, language games are divided into two types: linguistic games and communicative games. Linguistic games focus on accuracy, such as supplying the correct antonym.
Communicative games focus on successful exchange of information and ideas, such as two people identifying the differences between their two pictures which are similar to one another but not exactly alike. Correct language usage, though still important, is secondary to achieving the communicative goal. Effort is required at every moment and be maintained over a long period of time. Games help and encourage many learners to sustain their interest and work. The activities in a game get all the students to move around, activate their mental capacities and stimulate neural networks, thus motivating learners in learning and retention.
At that time, students who are shy also attend the activities with fun, forgetting their shyness and feeling of fear. Further, games add interest to what students might not find interesting. Sustaining interest can mean sustaining effort. Games not only offer learners a highly motivating, relaxing class, but most importantly meaningful practice to all language skills.
Designing language teaching — on becoming a reflective professional By Jack Higgins. Download PDF. Have each team come up with a name for their ship, then assign or have students elect a captain and a shooter. Have the captains form a circle, with their respective crews behind them in lines.
The teacher will announce an appropriate lexical area of vocabulary, such as sports, four-legged animals, jobs, etc.. Then, the teacher will call out the first team name. This is both a speed and memory game, so make sure to reiterate that every student must pay close attention at all times.
The captain of the first team begins by saying a word in the category. The team Ninja captain begins by saying blue before his teammates go along in a line naming colors all the way through to the shooter. The captain of team Bears carries on with colors, and so and so forth. No answers can be repeated. The losing crew joins another battleship, and the teacher calls out another category.
This continues until only two teams remain for the final battle. Charades is always a fun activity to incorporate at the end of a vocabulary lesson. It also offers the ideal balance between minimal prep time and high effectivity for vocabulary memorization and can be used for both nouns, verbs, adjectives, and adverbs. It can get pretty silly with younger students, so hold on to your hats.
I was challenged to examine the feasibility … Expand. Frontiers in Psychology. College Teaching. In the 21 st century, gamified learning is found to be essential for educators to assist students in achieving mastery of English grammar because the English language proficiency of Asian students, … Expand.
The Gamified Learning Activities GLA is a modification of different word games adherence to the theories of second language acquisition, second language learning, cooperative learning, and … Expand. However, face-to-face time is limited for engaging students in learning grammar in the classroom. Therefore, students are … Expand. Language-Teaching Games And Contests.
Introduction 1. Structure Games 2. Vocabulary Games 3. Spelling Games 4. Pronunciation Games 5. Number Games 6. Listen-and-do Games 7. Read-and-do Games 8. Games and Writing 9.
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