Best ps3 wrestling games




















Well, this game did originally come out in and certainly resembles the older SF games more than anything else. The same team fighting style is the same though, however, with players picking teams of three characters and doing their level best to defeat their opponents in timed rounds.

Finally, Mortal Kombat takes the top spot in our best PS3 fighting games list! Still, having the option to play as the God of War himself, Kratos, certainly spices things up a little bit!

Just look at the level design on the still above! Everything feels a little grimy and unclean, as though you need to have your tetanus jab before even entering the arena. Play as everyone from Cyrax to Raiden. You can even recreate the classic cartoon if you still remember any of the battle! View Post. Search for: Search. Oh and the wrestler quotes thing from WWF War Zone returned here too, putting the rancid cherry on top of a rotting cake of sub-mediocrity.

I mean honestly, just look at the state of it in the video below. In addition to a decent career mode and a creation suite being stuffed with more customisation options than you could shake a Randy Orton wellness policy violation at, Here Comes the Pain also had a rejigged grappling system which let players mix up a larger amount of light and strong grapples resulting in the biggest move list the series had ever seen.

This was the absolute apex of the SmackDown series at this point and a real high point for wrestling games as a whole. It was absolutely essential, and remains so even today. Notable for: Not only being genuinely one of the best wrestling games available at the time but for also having an absolutely belting roster that included the likes of Kurt Angle, Goldberg, and Brock Lesnar. Top, top stuff. Nonetheless, it did have a couple of neat tricks up its sleeves to make it stand out a bit. The game also included a neat submission system where you could hold onto an illegal hold up until a five count this needs to come back, really as well as introducing a slew of minigames from chop battles to a skit where in bra and panties matches, the female wrestlers could spank each other.

On the flipside though, the game did let you craft your own belt in the new Create-A-Championship mode, which was nice. Alas, the match selection was limited to a singles and Bra and Panties match which if it happened these days, would go over probably about as well as the debut of the Shockmaster. Perhaps the best new feature of this WWE game though, was the introduction of an optional stamina meter which would force players to be economical with their attacks, lest they tire themselves out en route to a well-deserved stomping.

This was great simply because it marked the end of an era where previously folks could just spam highly damaging holds, slams and strikes ad infinitum and to this day, arguably remains one of the better elements of the series. Notable for: The PSP version of WWE SmackDown Vs Raw was absolutely spanking and mild graphical downgrade aside, presented a properly authentic take on the sport which easily stood alongside its home console counterpart.

Evidently still unhappy with the grappling system from the previous game, Yukes decided to revamp the grappling system in WWE SmackDown Vs Raw by allowing players to use the analogue stick to direct their grapples and slams, replacing the static digital D-pad inputs of previous games. For the most part it felt like a step back, with the grappling and control system of Smackdown vs Raw still offering more depth and a larger moveset than the new system was able to provide.

Furthermore, the PS2 version of the game was afflicted by a number of bugs, too. Most troubling of all were a series of commentary and announcing glitches where the sound would either cause the speech to become garbled, or, just cut out completely. So yeah, not a good showing for wrestling games on PlayStation all told.

Notable for: Not actually releasing on PS3 but still somehow managing to secure a release on Xbox One can only guess that those damn Genji crabs put off THQ from porting the game, the cowards. Starting with the former, a new struggle submission system was implemented into the game and would see itself crop up in various retooled forms in later instalments , that allowed players to use the analogue stick to either put on more pressure, or, escape from the hold entirely.

It was a neat system because it actually felt like you were putting real pressure on an opponent whenever you had a hold synched in and created a heightened sense of drama as a result.

The problem though, was that these systems prevented wrestlers from using certain moves and holds that were common to other characters; even when such moves were available to those same wrestlers in previous games. Not good. Notable for: Being the final wrestling game to feature the gimmick-tastic Buried Alive match.

Just as well really, it was proper crap. First, it ditched that god-awful Fighting Style System that was so face-clawingly bad it made kittens cry, and instead introduced a new system that included ability based traits and, for the first time in the series, signature moves alongside regular finishers. A more narratively driven campaign manifests itself as the Road to Wrestlemania mode, where players could follow storylines through with the likes of Triple H, CM Punk come back!

Enhanced combat offers players a new Sway System with full upper body and head movement that allows for the dodging of attacks. On the ground, a new Posture System enables players to deliver stronger, fight-ending strikes from every position.

In addition, players manage Octagon control with new strikes, submissions, transitions and cage positions, as well as experience added realism with the introduction of Southpaw stance. Players also enjoy customizable freedom with created fighters by combining moves from numerous MMA disciplines, including new moves taken from Sambo, Karate and Greco-Roman Wrestling, to become true mixed martial artists. Take creation one step further with a new Paint Tool to detail created Superstars with original tattoos, logos and other unique designs.

Utilize the keyword search engine to view created content from around the world and download for use both offline and online. Save the alternate looks for use throughout the game and online to show off the Superstars in grand fashion.

UFC Undisputed is an explosive fighting game that details the action, intensity and attitude of a UFC live event. Players explore a deep roster of more than 80 top fighters in UFC competition across all five weight classes. Photorealistic models are at the forefront, as players view amazing ripple effects across the faces and bodies of their fighters from the impact of devastating punches and kicks.

A brand new fighting game engine designed specifically for next generation systems delivers innovative, responsive and easy-to-play controls that give unparalleled command of fighters, as players take down opponents with a variety of mixed martial arts disciplines like Muay Thai, Kickboxing and Brazilian Jiu-Jitsu.

Furthermore, players can enhance their UFC Undisputed gameplay experience through online support, including downloadable content. WWE Legends of WrestleMania embraces the leading sports entertainment organization's rich history to relive, rewrite or recreate the definitive elements of WWE from the Eighties and Nineties. Players relive the entertaining lives of more than 40 larger-than-life Legends and have control over Legendary Managers, each of whom play crucial roles in match outcomes.

In the end, however, the PS3 managed to overcome the While the moved 84 million units, the PS3 edged out with a little over 87 million units. This was a close battle that ultimately saw Sony come out on top. Despite the aforementioned exclusives, they shared similar libraries concerning sports titles. This was true for wrestling video games, of which there was no shortage of on either platform. The following titles are reason to dust off the old or PS3; furthermore, they are all WWE -branded.

Second, it included a new game mode that would become a fan favorite. The aforementioned new game mode was known was WWE Universe. WWE Universe included created wrestlers as well, adding to the possibilities. These are just a few hiccups, however. Additionally, it focused on the Attitude Era, one of the golden eras of the company. Each show could possess unique elements, including rosters and arenas.



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